My Strained Relationship With Fantasy Flight Games

I recognize that I’ve let this go a bit, I’ve been bogged down with schoolwork, my writings elsewhere, and other stuff that I’m juggling. But perhaps I can start with one of my many articles stuck in the draft stage. Since this was the one that I’ve been sitting on for a while, I figured I’d start with this one.

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Finding Love and Intimacy on the Spectrum

I did some housekeeping recently, tossing out old posts that I did in the days when I put up stuff on a daily basis. This was initially for the purposes of having daily content ready, making a reliable schedule.

This was a mistake. I can certainly produce one solid article per week, but in aggregate I ended up having to toss out much of these because they hid articles that I wanted people to read. One series of articles that got deleted dealt with my experience in dating.

Much has changed, so much so that simply adding a new article isn’t going to help. My attitude on the entire subject has shifted, though not as completely as one may think. And of course, now that Rebby and I have been together happily for six months I can say that this phase of my life is over.

In my life, I have held serious doubts about my ability to perform in certain aspects of life, things like finishing school, holding down a job, or falling in love with a romantic partner. Neurotypical friends, well meaning as they were, didn’t understand my anxieties.

Some of these things were easier to accept than others. I regained my confidence with my triumphant return and successful completion of my degree at CCBC. I found out I could do journalism really well and kickstarted a freelance writing career. But dating and relationships? That was another story.

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Midgar is Still Burning


On September 11, 2007, Leigh Alexander wrote an article for the Escapist titled “Midgar is Burning”. In it, Alexander describes the rise and fall of the Final Fantasy VII role-playing community on AOL. She speculates regarding the future of fan involvement in media creation, that moviegoers will shape the future of films and franchises. She also posits that this process has already begun in some nascent fashion.

What Leigh Alexander didn’t know at the time of writing this was that she was describing the blueprint for a cycle of modern fan culture. Since this was in the burgeoning days of the internet, these events unfolded much more slowly than in our social media and mobile-friendly present.

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D&D Envy: The Overcrowded Fantasy Tabletop RPG Market


Whenever I go to Games and Stuff, a hobby game store in Glen Burnie that I’ve been going to for years for their incredible selection and friendly customer service, I have come to the sobering realization that there’s a problematic impulse amongst RPG writers and publishers that I call “D&D envy”.

Given the massive success of Dungeons & Dragons, especially 5th edition, a lot of publishers are looking to get a piece of the fantasy RPG pie. As a result, there’s a flood of fantasy RPGs on the market, too many for anyone to really fully invest in. Continue reading

On the Failure of Milo Yiannopolous’s Writing

I remember witnessing Milo Yiannopolous rise to power, riding the alt-right wave. He was known for being a provocateur and by his own admission a troll. He exemplified the awfulness of the behaviors addressed under the alt-right banner, sexism, racism, homophobia, really anything that you could suffix with -ism or -phobia was part of his repertoire. Continue reading

A First Impression of Genesys



Genesys Core Rulebook and One Set of Dice. Photo by Dylan Greene


When I heard the news about Fantasy Flight Games’ decision to genericize the Star Wars RPG with Genesys, I was definitely interested.

While my experience with the Star Wars RPG was poor, I also took the time to read reviews and I know that playing with a knowledgeable group is key. It seemed like if I understood the dice system that I would probably have plenty of fun. I also didn’t feel like investing in a system that was only going to work inside the Star Wars universe, as expansive as that universe is.

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The Storytelling Issues of Final Fantasy VII: Advent Children


I’ve watched Final Fantasy VII: Advent Children (and its director’s cut version, Advent Children Complete) more times than I can really remember, and probably more than I care to admit. I’ve been trying to put my finger on what the issues with that film in particular are. Everything in my previous post still applies, it’s clear that while the film has excellent visual flair it still has problems using that to tell a coherent story.

But I think it’s hard to really comprehend this on a simple viewing. You have to really break it down in order to figure out where the film stumbles in terms of storytelling. To that end, I’ve broken the film down into scene beats, bold indicates a scene added or altered in the Advent Children release.

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